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AI Insights · Timothy · July 2022

Top 5 Roguelike Games Performance in Kuwait Q2 2022

In Q2 2022, the top 5 Roguelike games in Kuwait showed varied performance in terms of downloads, revenue, and active users. Detailed insights from Sensor Tower reveal trends for each game.

Top 5 Roguelike Games Performance in Kuwait Q2 2022

In the second quarter of 2022, the performance of the top 5 Roguelike games in Kuwait showcased a mix of growth and fluctuations in weekly downloads, revenue, and active users. Let's delve into the specifics for each game.

Hero Wars: Alliance RPG from Nexters Global LTD saw significant fluctuations in weekly revenue, peaking at approximately $12.5K in mid-April and experiencing another high of around $10K in late May. Weekly downloads varied, with a noticeable peak at 1.1K in early May before gradually declining to 89 by the end of June. Active users increased steadily from 2K at the end of March to about 3K in mid-May, followed by a decline to around 2.3K by the end of June.

Diablo Immortal by Blizzard Entertainment, Inc. showed impressive revenue growth starting from $8.2K in the first week of June and reaching a high of $20K by mid-June. Weekly downloads started strong at 3.3K at the end of May but dropped to 412 by the end of June. Active users also showed a decline, starting from 3.3K in early June and decreasing to 1.9K by month's end.

Lilith Games' AFK Arena maintained a relatively steady revenue stream, with weekly revenue fluctuating around $1.7K to $2.8K throughout the quarter. Downloads remained low, peaking at 54 in mid-April and closing the quarter at 40. Active users hovered around 600 for most of the quarter, with slight variations.

Archero from HABBY experienced a varied revenue trend, starting at $3.1K at the end of March, dipping to $621 in mid-May, and ending at $1.9K in the last week of June. Downloads showed a gradual increase, starting from 47 at the end of March and peaking at 76 in mid-June. Active users remained fairly stable, averaging around 750 to 800 throughout the quarter.

Finally, RAID: Shadow Legends by Plarium Global Ltd saw a steady increase in revenue, starting at $347 in late March and reaching $2.1K in early June, before settling at around $862 by the end of June. Downloads were consistent, ranging from 98 to 163 weekly. Active users remained stable, averaging around 750 for most of the quarter.

These insights, sourced from Sensor Tower, highlight the dynamic nature of the Roguelike game market in Kuwait. For more detailed analytics and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022